General Movement | Sharks and Islands
Suitable for players aged 4-6 years
SETUP
- Using four cones create an area of up to 20m x 20m Modify the size depending on the number of players
- Use small cones to make several 1m x 1m ‘islands’ inside the area. There are fewer ‘islands’ than ‘islanders’
- All players start inside the area as ‘islanders’ except for two of the players who are asked to be the ‘sharks’
HOW TO PLAY
- The ‘islanders’ run around the area, while the two ‘sharks’ wait for your call to start the game
- The ‘sharks’ try to tag the ‘islanders’ as they run around the area. An ‘islander’ who gets tagged becomes a ‘shark’ and vice versa
- An ‘islander’ who is on an ‘island’ is safe, but only one ‘islander’ can stay on an island at one time. If another ‘islander’ is coming they have to leave
PROGRESSION
BASIC: Reduce the number of islands or increase the number of sharks
INTERMEDIATE: Give all the ‘islanders’ a ball, and instead of being tagged by the ‘sharks’, they must now be tackled
OUTCOMES
- Agility while changing direction
- Mobility over a range of movement (running, rolling, jumping, swerving)
- Develops spatial awareness